Style Name: Rapid Reload
Damage Focus: Style
Classification: Supplementary
Weapon Focus: Gun
Range: Short
Description: Rapid Reload focuses on quickly reloading a clip at a faster rate than normal. Because of the speed in which the user reloads they do not focus as much on accuracy, sacrificing it for speed and focusing more on quick firing scatter shots.
Minor Style Name: Rapid Fire
Damage Focus: Pure (Pierce]
Classification: Supplementary
Weapon Focus: Gun
Range: Short
Description: Rapid Fire sacrifices accuracy for speed by rapidly firing in a direction, supported by Quick Reload, allowing the user to be able to have very little time inbetween shooting and reloading to harass the target. This often produces inaccurate fire but is more difficult to predict because the weapon isn't aimed, so predicting the bullets flight path becomes more of a challenge.
Minor Style Name: Bullet Animation
Damage Focus: Status
Classification: Supplementary
Weapon Focus: Gun
Range: Short
Description: The user animates materials causing them to focus together into bullet shapes and clips in order to continuously supply themselves with ammo. Using certain materials can produce various effects within the bullets to cause adverse effects on the target, ranging from poison to paralysis to piercing to burning and more.
Damage Focus: Style
Classification: Supplementary
Weapon Focus: Gun
Range: Short
Description: Rapid Reload focuses on quickly reloading a clip at a faster rate than normal. Because of the speed in which the user reloads they do not focus as much on accuracy, sacrificing it for speed and focusing more on quick firing scatter shots.
Minor Style Name: Rapid Fire
Damage Focus: Pure (Pierce]
Classification: Supplementary
Weapon Focus: Gun
Range: Short
Description: Rapid Fire sacrifices accuracy for speed by rapidly firing in a direction, supported by Quick Reload, allowing the user to be able to have very little time inbetween shooting and reloading to harass the target. This often produces inaccurate fire but is more difficult to predict because the weapon isn't aimed, so predicting the bullets flight path becomes more of a challenge.
Minor Style Name: Bullet Animation
Damage Focus: Status
Classification: Supplementary
Weapon Focus: Gun
Range: Short
Description: The user animates materials causing them to focus together into bullet shapes and clips in order to continuously supply themselves with ammo. Using certain materials can produce various effects within the bullets to cause adverse effects on the target, ranging from poison to paralysis to piercing to burning and more.
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