Post Apocalyptic Blend of Action and Survival.


    Land Information

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    Fate
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    Land Information

    Post by Fate on Mon Aug 19, 2013 11:13 am

    Location Information
    * Lawful Realm (LR)
    - Exploration Details (LRED)
    - Fauna & Resource Locations (LRFRL)

    * Natural Realm (NR)
    - Exploration Details (NRED)
    - Fauna & Resource Locations (NRFRL)

    * Chaotic Realm (CR)
    - Exploration Details (CRED)
    - Fauna & Resource Locations (CRFRL)

    * Natural World (NW)
    - Bases (NWB)
    - Temples (NWT)
    - Fauna & Resource Locations (NWFRL)

    Fauna Information
    * Carnivore List (CL)
    * Herbivore List (HL)
    * Omnivore List (OL)

    In order to speed up the search when looking for things (PC Users) press Ctrl F and type in the letters in the brackets to quickly get to specific categories)


    Last edited by Fate on Sun Nov 17, 2013 2:03 am; edited 2 times in total

    Fate
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    Re: Land Information

    Post by Fate on Sun Nov 17, 2013 1:39 am

    Lawful Realm (LR)

    The Lawful Realm is the final resting place for those of the Lawful Alignment and the home of Savants and Law Beasts. It is a rich technologically advanced realm filled with organization ranging from how the streets and landscapes are shaped, to the specific time when creatures come out, hunt and retreat back to their respective lairs. In the center of it all is Order however It is usually absent from It's throne unless something or someone has attracted It's interest.

    Exploration Details (LRED)

    The Lawful Realm has currently not been completely explored and as such there are a limited amount of locations available to those who are worthy enough to step forth in this Realm. Occasionally Tasks will be set up to discover new areas with new resources and creatures being found in those areas. Bases can be set up within the Lawful Realm for item storage and key locations for Sects and Alliances to set up camp however these locations will not come under attack as long as they are within Zone. Bases that are outside of Zone will routinely be attacked by the creatures native to the area and must be defended occasionally to prevent their destruction.

    Fauna & Resource Locations (LRFRL)

    Sky
    Fauna
    Sariel, Ardua, Chi-You

    Resources
    Mercury, Plutonium

    Zone
    Fauna
    Quadriga, Kongou, Garm

    Resources
    Light Tin, Regular Tin, Zinc, Silver, Gold

    Crown
    Fauna
    None

    Resources
    Light Nickel, Light Iron, Light Gadolinium

    Natural Realm (LR)

    The Natural Realm is the final resting place for those of the Natural Alignment and the home of Heretics and the souls of the creatures resident to the Natural World. It is a barren gore filled realm bursting with disorganization ranging from how the streets and landscapes are shaped, to the random time when creatures come out, hunt and retreat back to their respective lairs. In the center of it all is Nature however She is usually absent from Her throne unless something or someone has attracted Her interest.

    Exploration Details (NRED)

    The Natural Realm has currently not been completely explored and as such there are a limited amount of locations available to those who are worthy enough to step forth in this Realm. Occasionally Tasks will be set up to discover new areas with new resources and creatures being found in those areas. Bases can be set up within the Natural Realm for item storage and key locations for Sects and Alliances to set up camp however this Base will not come under attack as long as it is within Shrine. Bases that are outside of Shrine will routinely be attacked by the creatures native to the area and must be defended occasionally to prevent their destruction.

    Fauna & Resource Locations (NRFRL)

    Land
    Fauna
    All Terrestrial Based Creatures in the Natural World

    Resources
    Grey Wood, Black Wood, Ancient Wood

    Shrine
    Fauna
    None

    Resources
    Blue Flower, Green Flower, Yellow Flower, Orange Flower, Pink Flower

    Oasis
    Fauna
    All Aquatic Based Creatures in the Terrestrial World

    Resources
    Clear Nectar, Silver Nectar, Gold Nectar

    Chaotic Realm (LR)

    The Chaotic Realm is the final resting place for those of the Chaotic Alignment and the home of Acolytes and Chaos Beasts. It is a barren gore filled realm bursting with disorganization ranging from how the streets and landscapes are shaped, to the random time when creatures come out, hunt and retreat back to their respective lairs. In the center of it all is Chaos however He is usually absent from His throne unless something or someone has attracted His interest.

    Exploration Details (CRED)

    The Chaotic Realm has currently not been completely explored and as such there are a limited amount of locations available to those who are worthy enough to step forth in this Realm. Occasionally Tasks will be set up to discover new areas with new resources and creatures being found in those areas. Bases can be set up within the Chaotic Realm for item storage and key locations for Sects and Alliances to set up camp however this Base will not come under attack as long as it is within Ruin. Bases that are outside of Ruin will routinely be attacked by the creatures native to the area and must be defended occasionally to prevent their destruction.

    Fauna & Resource Locations (CRFRL)

    Grave
    Fauna
    Ouroboros

    Resources
    Black Powder, Granite

    Ruin
    Fauna

    Resources
    Topaz, Quartz

    Sea
    Fauna
    Zygote

    Resources
    White Powder, Enderbite, Obsidian


    Last edited by Fate on Wed Nov 20, 2013 7:18 pm; edited 1 time in total

    Fate
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    Re: Land Information

    Post by Fate on Sun Nov 17, 2013 2:07 am

    Natural World

    The Natural World is also known as the Realm of the Living and was formerly known as Earth before the Nuclear war radically altered the geography. One of the most distinct changes between Earth and the new world is the shift in the axis, during the nuclear war multiple detonations triggered an unnatural shift in the earth's axis as a result of a stage ten earthquake. Currently the planet revolves on a 57 degree angle which in conjunction with the nuclear winter triggered during the conclusion of the Nuclear War resulted in a mass extinction event forcing Humans and Zireh to retreat underground in stasis pods in order to guarantee their survival.

    During the hundreds of years that followed evolution received a kick start due to the sheer amount of radiation in the environment resulting in the plant and animal life known today, of course in the background of it all was Nature as the mass destruction wrought by Order & Chaos had almost killed the source of her power namely life itself. In order to reduce the damage she began to incorporate the radiation into the planet's natural environment, plants, animals, and even resources were fundamentally changed as a result and while most of the radiation is present in the upper atmosphere being burned out into space trace amounts still linger throughout the air.

    Bases (NWB)
    Bases are considered Semi-Safe areas and are the preferred places to sleep, relax and store the items you have accumulated during your life time, usually they are temporary to semi-permanent depending on the situation considering a base can be attacked at any time by creatures in the area the base is situated in assuming they stumble upon it. Because of that while safe, bases are to be routinely defended unless one wants to run the risk of having it destroyed and any items stored within lost.

    Regardless they are important to possess due to the amount of items one can have on them at once being limited to their carry weight. So often one will have to choose what to bring with them while exploring the world and what to leave behind. Bases can be made by anyone at any time however a single person can only have One Base at one time, and must either move or have it be destroyed to make another one. Bases will be denoted by being in Sticky's to separate them from regular topics and are typically the locations one trains in lest they run the risk of a random encounter occurring.

    Base Rules
    Individuals
    * 1 Base
    * Can Store Items Within.
    * Can Solo Train Within.
    * Can Sleep Within.

    Groups
    * Base proportional to members in the group (min of 2-max of 4)
    * Can Store Items Within.
    * Can Solo Train Within.
    * Can Dual Train Within.

    Sects
    * Bases proportional to members within the sect (min of 3-max of 9)
    * Can Store Items Within.
    * Can Solo Train Within.
    * Can Dual Train Within.
    * Can Weekly Train Within.

    Temples
    Temples are considered Semi-Safe to Safe depending on how well they are fortified. Temples can only be made my Sects and Sect Alliances and are the places of worship for their respective Yōso and are the seat of that specific Sect's power. While temples are mandatory they are usually created when a Sect has accumulated enough members or alliances that they can afford to set up somewhere and usually Temples aren't meant to be moved once made. To that end Temples are usually heavily defended as like bases they can be routinely attacked by creatures which stumble upon them on random.

    Temples are more grandiose than a base as they are made for splendor rather than shelter, likewise Temples are the only places that one can make sacrifices to their Yōso without it being considered Taboo. Sacrifices grant individuals more favor with their Yōso resulting in more Tasks, Blessings, Healing, Replenishing of Essence, Conduit and even Stamina if enough sacrifices have been payed, in addition sacrifices can also been made to idols for healing and the replenishing of Essence, Conduit and Stamina when food is not available.

    Temple Rules
    Sects
    * 1 Temple per Sect
    * Can Store Items Within.
    * Can Solo Train Within.
    * Can Dual Train Within.
    * Can Weekly Train Within.
    * Can convert a specific creature species into Embodiment of Yōso which guard temples from outside threats at the cost of routine sacrifices to sustain them.

    Sect Alliance
    * 1 Temple per Sect in the Alliance
    * Can Store Items Within.
    * Can Solo Train Within.
    * Can Dual Train Within.
    * Can Weekly Train Within.
    * Can convert a specific creature species into Embodiment of Yōso which guard temples from outside threats at the cost of routine sacrifices to sustain them.

    Fauna and Resource Locations (NWFRL)

    Zeus
    Fauna
    Tundra:
    Barioth, Arzuros, Erupe, Lagombi, Popo, Kushala Daora

    The Alps:
    Erupe, Popo, Baggi, Barioth, Blango, Tigrex, Ukanlos

    Glacier Islands:
    Gigginox, Pokara, Erupe, Lagombi, Kirin, Agnaktor

    Resources
    Tundra:
    White Root, Gray Spore

    The Alps:
    White Root, Gray Wood, Gray Bark

    Glacier Islands:
    Beige Nut, White Wood, White Bark


    Poseidon
    Fauna
    Frozen Island:
    Ukanlos

    Polar Sea:
    Pokara, Zabozagiru, Lagiacrus

    Disastrous Island:
    Pokara, Kushala Daora, Lagiacrus

    Underwater Ruins:
    Epioth, Ceadues, Zabozagiru, Gobul

    Oceanic Caverns:
    Epioth, Ceadues, Zabozagiru , Gigginox, Gobul

    Lush Isle:
    Epioth, Kushala Daora, Zabozagiru

    Steam Island:
    Raviente, Lagiacrus

    Resources
    Frozen Island:
    Tin, Cobalt

    Polar Sea:
    Zinc, Copper, White Powder

    Disastrous Island:
    Blue Herb, Blue Flower, Blue Spore

    Underwater Ruins:
    Cobalt, Copper, White Powder, Diamond

    Oceanic Caverns:
    Sapphire, Quartz, White Powder

    Lush Isle:
    Blue Flower, Blue Fruit, Brown Wood, Brown Bark, Blue Sap

    Steam Island:
    Mercury, Granite, Basalt, Black Powder

    Hermes
    Fauna
    Scattered Isles

    Primeval Forest
    Zinogre

    Great Waterfall

    Resources

    Demeter
    Fauna
    Lunar Caves:
    Gigginox, Kelbi, Arzuros, Burruku

    Overgrowth Mountain:
    Rajang, Arzuros, Bullfango, Duramboros

    Ruined Forest:
    Conga, Kelbi, Duramboros, Rathalos, Nargacuga, Chameleos

    Flooded Lands:
    Ludroth, Jaggi, Gobul, Volvidon, Vespiod

    Tower of the Ancients:
    Wroggi, Duramboros, Rathalos, Rathian

    Scattered Jungle:
    Conga, Vespiod, Bullfango, Wroggi, Rathian, Nargacuga

    Resources
    Lunar Caves:
    Orange Nut, Green Herb, Orange Ivy, Green Spore, Sapphire

    Overgrowth Mountain:
    Blue Fruit, White Root, Brown Mushroom, White Ivy

    Ruined Forest:
    Purple Nut, Purple Fruit, Blue Fruit, White Wood, White Bark

    Flooded Lands:
    Clear Nectar, Black Flower, Red Mushroom, Red Wood, Red Bark

    Tower of the Ancients:
    Purple Nut, Green Flower, Green Mushroom, Brown Wood, Brown Bark

    Scattered Jungle:
    Gray Wood, Gray Bark, Grey Spore, Silver Sap, Blue Fruit

    Ares
    Fauna
    The Underground
    Gigginox, Blango, Uragaan, Barroth

    Walled Coast
    Kelbi, Blango, Barroth, Vespiod, Serutasu

    Gorge
    Uragaan, Duramboros, Diablos, Cephalos

    Sandy Plains
    Rhenoplos, Kirin, Diablos, Cephalos, Serutasu, Tigrex

    Sunhallowed Desert
    Monoblos, Rhenoplos, Barioth, Cephalos, Tigrex

    Arid Sea
    Slagtoth, Ludroth, Gobul, Vespiod

    Rocky Cliffs
    Kelbi, Rajang, Jaggi, Erupe, Serutasu

    Resources
    The Underground:
    Yellow Herb, Red Fruit, Red Stem

    Walled Coast:
    Brown Nut, Red Powder, Granite

    Gorge:
    Black Nectar, Brown Root, Granite, Quartz

    Sandy Plains:
    Yellow Flower, Obsidian, Green Stem

    Sunhallowed Desert:
    Brown Nut, Red Spore, Basalt, Green Stem

    Arid Sea:
    Pink Flower, Onyx, Brown Stem

    Rocky Cliffs:
    Brown Nut, Brown Root, Brown Mushroom, Topaz

    Hera
    Fauna
    Shrouded Swamp:
    Slagtoth, Ludroth, Wroggi, Gigginox

    Murky Depths:
    Slagtoth, Ludroth, Conga, Qurupeco, Vespiod

    Sunken Forest:
    Conga, Wroggi, Raviente, Jaggi, Qurupeco, Volvidon

    Forgotten Lake:
    Epioth, Slagtoth, Ludroth, Gigginox, Vespiod

    Resources
    Shrouded Swamp:
    Gadolinium, Iron, Gray Wood, Gray Bark, Red Sap, Red Herb

    Murky Depths:
    Lead, Platinum, Black Spore, Purple Ivy, White Root, Orange Fruit

    Sunken Forest:
    Mercury, Silver, Black Wood, Black Bark, Clear Sap, Orange Nut

    Forgotten Lake:
    Uranium, Emerald, Gray Powder, Green Mushroom, Orange Ivy

    Hades

    Fauna
    The Depths
    Uragaan, Rhenoplos, Agnaktor

    Mt. Cataclysm
    Rathian, Rathalos, Uragaan, Agnaktor

    Magma Sea
    Agnaktor, Vespiod

    Ash Peaks
    Rathalos, Uragaan, Rhenoplos, Vespiod, Burruku

    Blazing Hills
    Rathian, Uragaan, Rhenolpos, Vespiod, Burruku

    Resources
    The Depths
    Ruby, Basalt, Silver, Tin. Black Nectar

    Mt. Cataclysm
    Enderbite,Diamond, Iron, Purple Stem

    Magma Sea
    Enderbite, Lead, Colbalt, Purple Stem

    Ash Peaks
    Mercury, Titanium, Purple Nut, Purple Fruit

    Blazing Hills
    Gold, Red Mushroom, Brown Nut, Black Wood, Black Bark


    Last edited by Fate on Sun Nov 24, 2013 11:10 pm; edited 3 times in total

    Fate
    Admin

    Posts : 234
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    Character Information
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    Re: Land Information

    Post by Fate on Sun Nov 17, 2013 2:55 am

    Herbivore List
    This is the list of Herbivores on the site they are separated into three Natural World, Lawful Realm & Chaotic Realm. All Herbivores are classified by Families and each have specific hit-zones on their body where they are more resistant to Cutting (Slash) or Blunt (Impact) damage, Pierce (Shot) doesn't follow either due to penetrating hide however darker regions still receive less damage than lighter regions even when using pierce however occasionally specific creatures do have specific hit-zones for it.

    Each Hit-Zone has numbers detailing the percent at which the damage is reduced when that part of the body is hit, make note creatures do not have resistances to Essence, Conduit, Soul or Deity Damage unless they are an Embodiment of Yōso or of the same species as one, Embodiment of Yōso have Essence & Conduit Resistance with Essence being a general one while their Conduit matches the Conduit Match-up of the Yōso they are aligned with. Those in the same Species as an Embodiment of Yōso have a general Essence resistance as well. Their Essence and Conduit resistance overlaps both of their Cutting (Slash) and Blunt (Hit-zones) taking the darker areas of both.

    Spoiler:

    Code:

    [b]Family Name:[/b]
    [i]*Dominant (Male/Female/Pack Leader):[/i]
    [i]*Submissive(Male/Female/Adult):[/i]
    [i]*Juvenile(Male/Female/Young):[/i]
    [b]Size[/b]
    [i]*Dominant[/i]
    [i]*Submissive[/i]
    [i]*Juvenile[/i]
    [b]Appearance[/b]
    [i]Dominant[/i]
    [spoiler][/spoiler]

    [i]Submissive[/i]
    [spoiler][/spoiler]

    [i]Juvenile[/i]
    [/spoiler][/spoiler]

    [b]Hit-Zone[/b]
    [i]Dominant[/i]
    [spoiler]
    [/spoiler]

    [i]Submissive[/i] (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)
    [spoiler]
    [/spoiler]

    [i]Juvenile[/i] (Use dominant at halved to one-third increased values to determine this)
    [spoiler]
    [/spoiler]

    Natural World
    Spoiler:

    Family Name: Vespiod
    *Dominant (Pack Leader): Queen Vespiod
    *Submissive(Male): Drone Vespiod
    *Juvenile(Female): Worker Vespiod
    Size
    *Dominant Medium (S)
    *Submissive Small
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:
    Slash - 90 all over, Blunt - 95 all over, Pierce - 80 All over

    Submissive
    Spoiler:
    Slash - 95 all over, Blunt - No damage reductions, Pierce - 90 All over

    Juvenile
    Spoiler:
    Everywhere is fair game with no damage reductions

    Family Name: Gargwa
    *Dominant (Male): Gargwa
    *Submissive(Female): Gargwa
    *Juvenile(Young): Gargwa Chick
    Size
    *Dominant Medium (S)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    All Areas are fair game with no damage reductions

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Kelbi
    *Dominant (Pack Leader): Kelbidrome
    *Submissive(Adult): Kelbi
    *Juvenile(Young): Kelbi
    Size
    *Dominant Medium (S)
    *Submissive Small-Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    All Areas are fair game with no damage reductions save horns.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Erupe
    *Dominant (Pack Leader): Erupedrome
    *Submissive(Adult): Erupe
    *Juvenile(Young): Erupe
    Size
    *Dominant Medium (S)
    *Submissive Small-Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    All Areas are fair game with no damage reductions save horns.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Aneka
    *Dominant (Pack Leader): Anekadrome
    *Submissive(Adult): Aneka
    *Juvenile(Young): Aneka
    Size
    *Dominant Medium (S)
    *Submissive Small-Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    All Areas are fair game with no damage reductions save horns.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Slagtoth
    *Dominant (Pack Leader): Great Slagtoth
    *Submissive(Adult): Slagtoth
    *Juvenile(Young): Slagtoth
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    All Areas are fair game with no damage reductions save horns.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Burukku
    *Dominant (Pack Leader): Great Burukku
    *Submissive(Adult): Burukku
    *Juvenile(Young): Burukku Calf
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    All Areas are fair game with no damage reductions save horns.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Bullfango
    *Dominant (Pack Leader): Bulldrome
    *Submissive(Male): Bullfango
    *Juvenile(Female): Mosswine
    Size
    *Dominant Medium (M)-Medium (L)
    *Submissive Medium (S)-Medium (M)
    *Juvenile Small (S)-Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:
    All Areas are fair game with no damage reductions save horns.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Rhenoplos
    *Dominant (Pack Leader): Great Rhenoplos
    *Submissive(Adult): Rhenoplos
    *Juvenile(Young): Rhenoplos
    Size
    *Dominant Medium (L)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    50 percent impact & slash to head, 60 percent impact & slash to upper body & tail, everywhere else is fair game.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Popo
    *Dominant (Pack Leader): Great Popo
    *Submissive(Adult): Popo
    *Juvenile(Young): Popo
    Size
    *Dominant Medium (L)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    Everything is fair game except horns

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Kirin
    *Dominant (Pack Leader): Kirin Stallion
    *Submissive(Adult): Kirin Mare
    *Juvenile(Young): Kirin Foal, Kirin Filly
    Size
    *Dominant Medium (L)
    *Submissive Medium (M)-Medium (L)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:

    Submissive (If different from male use this otherwise use male at one-fourth increase value to determine this)

    Juvenile (Use dominant at one-third increase values to determine this)

    Family Name: Apototh
    *Dominant (Pack Leader): Great Apototh
    *Submissive(Adult): Apototh
    *Juvenile(Young): Apototh
    Size
    *Dominant Medium (XL)
    *Submissive Medium (L)
    *Juvenile Medium (S) - Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    Everything is fair game except horns and tail spikes

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Epioth
    *Dominant (Pack Leader): Great Epioth
    *Submissive(Adult): Epioth
    *Juvenile(Young): Epioth
    Size
    *Dominant Medium (XL)-Large (S)
    *Submissive Medium (L)-Medium (XL)
    *Juvenile Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    All parts are fair game.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Uragan
    *Dominant (Pack Leader): Elder Uragan
    *Submissive(Adult): Uragan
    *Juvenile(Young): Uragan
    Size
    *Dominant Large (L)
    *Submissive Large (S)-Medium (M)
    *Juvenile Medium (XL)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Submissive (If different from male use this otherwise use male at half increase value to determine this)

    Juvenile (Use dominant at one-third increase values to determine this)

    Family Name: Duramboros
    *Dominant (Pack Leader): Elder Duramboros
    *Submissive(Adult): Duramboros
    *Juvenile(Young): Duramboros
    Size
    *Dominant Large (XL)
    *Submissive Large (M)-Medium (L)
    *Juvenile Large (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:
    30 percent impact & slash to head, 40 percent impact & slash to upper body & tail, 60 percent Impact to chest, 30 percent slash to chest, everywhere else is 30 percent Pierce.

    Submissive (If different from male use this otherwise use male at three-quarter to half increase value to determine this)

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Ceadues
    *Dominant (Pack Leader): Golden Ceadues
    *Submissive(Adult): Ceadues
    *Juvenile(Young): Ceadues
    Size
    *Dominant Colossus
    *Submissive Large (XL)-Colossus
    *Juvenile Large (L)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:
    Halved value of submissive

    Submissive
    Spoiler:

    Juvenile (Use dominant at half to one-quarter increase values to determine this)

    Lawful Realm
    Spoiler:

    Family Name: Sariel
    *Dominant (Female): Luminescent Sariel
    *Submissive(Male): Luminescent Aether
    *Juvenile(Young): Aether, Sariel
    Size
    *Dominant Medium (L)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Male
    Spoiler:
    Female
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:
    two-thirds value of submissive

    Submissive
    Spoiler:
    Slash - 90 percent to head, 30 percent to legs, 50 percent to body, 70 percent to wings, 20 percent to arms.

    Impact - 70 percent to head, 20 percent to legs, 50 percent to body, 90 percent to wings, 30 percent to arms.

    Juvenile (Use dominant at one-third increase values to determine this)

    Family Name: Quadriga
    *Dominant (Pack Leader): Crimson Quadriga
    *Submissive(Adult): Fallen Quadriga
    *Juvenile(Young): Quadriga
    Size
    *Dominant Medium (L)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:
    two-thirds value of submissive

    Submissive
    Spoiler:
    Pierce - 50 percent to head, 40 percent to legs, 70 percent to chest, everywhere else is free game.

    Impact - 40 percent to head, 30 percent to legs, 60 percent to chest, everywhere else is free game

    Slash - 50 percent to head, 40 percent to legs, 30 percent to chest, everywhere else is free game

    Juvenile (Use dominant at half to one-third increase values to determine this)

    Family Name: Ardua
    *Dominant (Pack Leaders): Tsukuyomi
    *Submissive(Adults): Fallen Ardua
    *Juvenile(Young): Ardua
    Size
    *Dominant Medium (L) & Medium (XL)
    *Submissive Medium (M) & Medium (L)
    *Juvenile Medium (S) & Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:
    two-thirds value of submissive

    Submissive
    Male Part
    Spoiler:
    Impact - 40 percent to head, 20 percent to legs, 50 percent to chest, 30 percent to Arms, 10 percent to hair wings.
    Female Part
    Spoiler:
    Slash - 40 percent to head, 20 percent to legs, 50 percent to chest, 30 percent to Arms, 10 percent to hair wings.
    Both Parts
    Spoiler:
    Pierce - 20 percent to head, 10 percent to legs, 25 percent to chest, 15 percent to Arms, 5 percent to hair wings.

    Juvenile (Use dominant at one-third increase values to determine this)

    Chaotic Realm
    Spoiler:

    Family Name: Ouroboros
    *Dominant (Male): Fallen Ouroboros
    *Submissive(Female): Crimson Ouroboros
    *Juvenile(Young): Ouroboros
    Size
    *Dominant Large (XL) -Colossus
    *Submissive Large (L) - Colossus
    *Juvenile Large (S) - Large (L)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:
    two-thirds value of submissive

    Submissive
    Spoiler:
    Pierce - 20 percent to head, 40 percent to legs, 30 percent to chest, everywhere else is free game.

    Impact - 40 percent to head, 20 percent to legs, 20 percent to chest, everywhere else is free game

    Slash - 20 percent to head, 30 percent to legs, 40 percent to chest, everywhere else is free game

    Juvenile (Use dominant at half increase values to determine this)


    Last edited by Fate on Sun Nov 24, 2013 10:24 pm; edited 11 times in total

    Fate
    Admin

    Posts : 234
    Join date : 2013-08-16

    Character Information
    Main Character:

    Re: Land Information

    Post by Fate on Sun Nov 17, 2013 2:58 am

    Omnivore List
    This is the list of Omnivores on the site they are separated into three Natural World, Lawful Realm & Chaotic Realm. All Omnivores are classified by Families and each have specific hit-zones on their body where they are more resistant to Cutting (Slash) or Blunt (Impact) damage, Pierce doesn't follow either due to penetrating hide however darker regions still receive less damage than lighter regions even when using pierce.

    Each Hit-Zone has numbers detailing the percent at which the damage is reduced when that part of the body is hit, make note creatures do not have resistances to Essence, Conduit, Soul or Deity Damage unless they are an Embodiment of Yōso or of the same species as one, Embodiment of Yōso have Essence & Conduit Resistance with Essence being a general one while their Conduit matches the Conduit Match-up of the Yōso they are aligned with. Those in the same Species as an Embodiment of Yōso have a general Essence resistance as well. Their Essence and Conduit resistance overlaps both of their Cutting (Slash) and Blunt (Hit-zones) taking the darker areas of both.

    Spoiler:

    Code:
    [b]Family Name:[/b]
    [i]*Dominant (Male/Female/Pack Leader):[/i]
    [i]*Submissive(Male/Female/Adult):[/i]
    [i]*Juvenile(Male/Female/Young):[/i]
    [b]Size[/b]
    [i]*Dominant[/i]
    [i]*Submissive[/i]
    [i]*Juvenile[/i]
    [b]Appearance[/b]
    [i]Dominant[/i]
    [spoiler][/spoiler]

    [i]Submissive[/i]
    [spoiler][/spoiler]

    [i]Juvenile[/i]
    [/spoiler][/spoiler]

    [b]Hit-Zone[/b]
    [i]Dominant[/i]
    [spoiler]
    [/spoiler]

    [i]Submissive[/i] (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)
    [spoiler]
    [/spoiler]

    [i]Juvenile[/i] (Use dominant at halved to one-third increased values to determine this)
    [spoiler]
    [/spoiler]

    Natural World
    Spoiler:

    Family Name: Cephalos
    *Dominant (Pack Leader): Cephadrome
    *Submissive(Adult): Cephalos
    *Juvenile(Young): Cephalos
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Pierce - 90 percent to head, 70 percent to wings, 85 percent to body.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Lagombi
    *Dominant (Pack Leader): Great Lagombi
    *Submissive(Adult): Lagombi
    *Juvenile(Young): Lagombi Cub
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 80 percent to Head, 50 percent to back, 20 percent to arms, 50 percent to upper body, 60 percent to lower body.
    Impact - 80 percent to Head, 70 percent to back, 30 percent to arms, 40 percent to upper body, 40 percent to lower body.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Arzuros
    *Dominant (Pack Leader): Great Arzuros
    *Submissive(Adult): Arzuros
    *Juvenile(Young): Arzuros Cub
    Size
    *Dominant Medium (M)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 40 percent to Head, 50 percent to back, 20 percent to arms, 50 percent to upper body, 80 percent to lower body.
    Impact - 50 percent to Head, 60 percent to back, 30 percent to arms, 60 percent to upper body, 40 percent to lower body.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Volvidon
    *Dominant (Pack Leader): Great Volvidon
    *Submissive(Adult): Volvidon
    *Juvenile(Young): Volvidon
    Size
    *Dominant Medium (L)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 50 percent to Head, 30 percent to back, 20 percent to limbs, 90 percent to upper body, 80 percent to lower body.
    Impact - 40 percent to Head, 40 percent to back, 30 percent to limbs, no damage reduction to upper body, 90 percent to lower body.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Blango
    *Dominant (Pack Leader): Copper Blangonga
    *Submissive(Adult): Blangonga
    *Juvenile(Young): Blango
    Size
    *Dominant Medium (L)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 50 percent to Head, 70 percent to back, 20 percent to arms, 10 percent to upper body, 40 percent to lower body.
    Impact - 60 percent to Head, 70 percent to back, 30 percent to arms, 20 percent to upper body, 50 percent to lower body.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Conga
    *Dominant (Pack Leader): Emerald Congalala
    *Submissive(Adult): Congalala
    *Juvenile(Young): Conga
    Size
    *Dominant Medium (XL)
    *Submissive Medium (L)
    *Juvenile Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 70 percent to Head, 50 percent to back, 40 percent to arms, 30 percent to upper body, 10 percent to lower body.
    Impact - 90 percent to Head, 60 percent to back, 40 percent to arms, 50 percent to upper body, 20 percent to lower body.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Pokara
    *Dominant (Male): Pokaradon
    *Submissive(Female): Pokara
    *Juvenile(Young): Pokara Pup
    Size
    *Dominant Medium (XL)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 30 percent to Head, 20 percent to back, 50 percent to forelimbs, 40 percent to hind limbs, 80 percent to tail.
    Impact - 40 percent to Head, 10 percent to back, 40 percent to forelimbs, 30 percent to hind limbs, 50 percent to tail.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Rajang
    *Dominant (Pack Leader): Golden Rajang
    *Submissive(Adult): Rajang
    *Juvenile(Young): Rajang
    Size
    *Dominant Medium (L)
    *Submissive Medium (L)
    *Juvenile Medium (S) - Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 10 percent to Head, 5 percent to back, 30 percent to chest,, 20 percent to limbs, 5 percent to tail.
    Impact - 5 percent to Head, 15 percent to back, 20 percent to chest, 30 percent to limbs, 5 percent to tail.
    Pierce - 15 percent to Head, 5 percent to back, 40 percent to chest, 20 percent to limbs, 5 percent to tail.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Serutasu
    *Dominant (Female): Generu-Serutasu
    *Submissive(Male): Aru-Serutasu
    *Juvenile(Young): Serutasu
    Size
    *Dominant Large (S)
    *Submissive Medium (L)
    *Juvenile Medium (S) - Medium (L)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive or Dominant depending on gender.

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 50 percent to Head, 35 percent to back, 30 percent to chest,, 20 percent to limbs, 65 percent to .
    Impact -65 percent to Head, 45 percent to back, 20 percent to chest, 30 percent to limbs, 65 percent to wings.
    Pierce - 45 percent to Head, 55 percent to back, 40 percent to chest, 20 percent to limbs, 65 percent to wings.

    Submissive
    Spoiler:

    Slash - 50 percent to Head, 35 percent to back, 30 percent to chest, 20 percent to limbs, 10 percent to pincers, 65 percent to tail.
    Impact -65 percent to Head, 45 percent to back, 20 percent to chest, 30 percent to limbs, 20 percent to pincers, 35 percent to tail.
    Pierce - 45 percent to Head, 55 percent to back, 40 percent to chest, 20 percent to limbs, 15 percent to pincers, 45 percent to tail.

    Juvenile (Use dominant or submissive depending on gender at halved to one-third increased values to determine this)

    Family Name: Monoblos
    *Dominant (Pack Leader): Albino Monoblos
    *Submissive(Adult): Monoblos
    *Juvenile(Young): Monoblos Pup
    Size
    *Dominant Large (M)
    *Submissive Large (S)
    *Juvenile Medium (L) - Medium (XL)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 5 percent to Head, 40 percent to back, 40 percent to upper chest, 50 percent to lower chest, 30 percent to limbs, 30 percent to tail.
    Impact - 0 percent to Head, 50 percent to back, 30 percent to upper chest, 60 percent to lower chest, 50 percent to limbs, 20 percent to tail.
    Pierce - 10 percent to Head, 20 percent to back, 30 percent to upper chest, 80 percent to lower chest, 40 percent to limbs, 10 percent to tail.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Chameleos
    *Dominant (Pack Leader): Elder Chameleos
    *Submissive(Adult): Chameleos
    *Juvenile(Young): Chameleos
    Size
    *Dominant Large (M)
    *Submissive Large (S)
    *Juvenile Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 80 percent to Head, 30 percent to back, 20 percent to limbs, 50 percent to wings, 60 percent to lower belly, 40 percent to tail.
    Impact - 50 percent to Head, 60 percent to back, 30 percent to limbs, 40 percent to wings, 40 percent to belly, 30 percent to tail.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Kushala Daora
    *Dominant (Pack Leader): Rusted Kushala Daora
    *Submissive(Adult): Kushala Daora
    *Juvenile(Young): Daora
    Size
    *Dominant Large (M)
    *Submissive Large (S)
    *Juvenile Medium (L) - Medium (XL)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 50 percent to Head, 50 percent to back, 10 percent to chest, 50 percent to wings, 40 percent to limbs, 15 percent to tail.
    Impact - 70 percent to Head, 60 percent to back, 20 percent to chest, 40 percent to wings, 30 percent to limbs, 5 percent to tail.
    Pierce - 60 percent to Head, 40 percent to back, 25 percent to chest, 30 percent to wings, 50 percent to limbs, 10 percent to tail.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Diablos
    *Dominant (Female): Ebony Diablos
    *Submissive(Male): Diablos
    *Juvenile(Young): Diablos Pup
    Size
    *Dominant Large (L)
    *Submissive Large (M)
    *Juvenile Medium (XL) - Large (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 10 percent to Head, 20 percent to back, 30 percent to upper chest, 80 percent to lower chest, 40 percent to limbs, 20 percent to tail.
    Impact - 0 percent to Head, 40 percent to back, 40 percent to upper chest, 50 percent to lower chest, 30 percent to limbs, 10 percent to tail.
    Pierce - 5 percent to Head, 50 percent to back, 30 percent to upper chest, 60 percent to lower chest, 50 percent to limbs, 30 percent to tail.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Ukanlos
    *Dominant (Male): Ukanlos
    *Submissive(Female): Ukanlos
    *Juvenile(Young): Ukanlos Pup
    Size
    *Dominant Large (XL)
    *Submissive Large (L)
    *Juvenile Medium (XL)-Medium (L)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 10 percent to Head, 10 percent to back, 40 percent to chest, 40 percent to fore limbs, 30 percent to hind limbs, 15 percent to tail.
    Impact - 10 percent to Head, 10 percent to back, 40 percent to chest, 40 percent to forelimbs, 30 percent to hind limbs, 15 percent to tail.
    Pierce - 5 percent to Head, 5 percent to back, 20 percent to chest, 30 percent to forelimbs, 50 percent to hind limbs, 10 percent to tail.

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Raviente
    *Dominant (Male): Violent Raviente
    *Submissive(Female): Raviente
    *Juvenile(Young): Raviante Hatchling
    Size
    *Dominant Colossus
    *Submissive Large (S) - Large (XL)
    *Juvenile Medium (S)-Medium (XL)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 50 percent to Head, 40 percent to back, 70 percent to under belly
    Impact - 40 percent to Head, 70 percent to back, 50 percent to under belly  
    Pierce - 70 percent to Head, 50 percent to back, 40 percent to under belly

    Submissive (If different from dominant use this otherwise use male at half increased value to determine this)

    Juvenile (Use dominant at one-third increased values to determine this)

    Lawful Realm
    Spoiler:

    Family Name: Kongou
    *Dominant (Pack Leader): Violent Kongou
    *Submissive(Adult): Fallen Kongou
    *Juvenile(Young): Kongou
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 70 percent to head, 30 percent to body
    Impact - 90 percent to head, 20 percent to body
    Pierce - 80 percent to head, 40 percent to body

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Chi-You
    *Dominant (Pack Leaders): Fallen Chi-You & Fallen Sekhmet
    *Submissive(Female): Chi-You
    *Juvenile(Male): Sekhmet
    Size
    *Dominant Medium (M) - Medium (L)
    *Submissive Medium (M)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Female
    Spoiler:

    Male
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 30 percent to head, 50 percent to body, 30 percent to wings
    Impact - 20 percent to head, 60 percent to body, 20 percent to wings
    Pierce - 40 percent to head, 30 percent to body, 10 percent to wings

    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Garm
    *Dominant (Male): Garm
    *Submissive(Female): Urge
    *Juvenile(Young):  Demiurge
    Size
    *Dominant Medium (S) - Medium (M)
    *Submissive Medium (S) - Medium (L)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as either Dominant or Submissive depending on gender.

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 30 percent to head, 50 percent to back, 40 percent to back, 10 percent to forelimbs, 20 percent to hind limbs.
    Impact - 20 percent to head, 40 percent to back, 40 percent to back, 5 percent to forelimbs, 10 percent to hind limbs.
    Pierce - 70 percent to head, 60 percent to back, 50 percent to back, 30 percent to forelimbs, 40 percent to hind limbs.

    Submissive
    Spoiler:

    Slash - 20 percent to head, 40 percent to back, 40 percent to chest, 10 percent to forelimbs, 20 percent to hind limbs.
    Impact - 50 percent to head, 40 percent to back, 40 percent to chest, 25 percent to forelimbs, 30 percent to hind limbs.
    Pierce - 20 percent to head, 10 percent to back, 35 percent to chest, 5 percent to forelimbs, 20 percent to hind limbs.

    Juvenile (Use dominant or submissive depending on gender at one-third increased values to determine this)

    Chaotic Realm
    Spoiler:

    Family Name: Zygote
    *Dominant (Pack Leader): Pure Zygote
    *Submissive(Adult): Fallen Zygote
    *Juvenile(Young):  Zygote
    Size
    *Dominant Medium (S) - Medium (M)
    *Submissive Medium (S)
    *Juvenile Small (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as either Submissive

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 85 percent to eye, 50 percent to head, 40 percent to back, 10 percent to wings, 20 percent to chest.
    Impact - 80 percent to eye, 40 percent to head, 40 percent to back, 5 percent to wings, 20 percent to chest.
    Pierce - 95 percent to eye, 60 percent to head, 50 percent to back, 10 percent to wings, 20 percent to chest.

    Submissive (Use dominant at one-quarter increased values to determine this)

    Juvenile (Use dominant at one-third increased values to determine this)


    Last edited by Fate on Sun Nov 24, 2013 10:59 pm; edited 4 times in total

    Fate
    Admin

    Posts : 234
    Join date : 2013-08-16

    Character Information
    Main Character:

    Re: Land Information

    Post by Fate on Sun Nov 17, 2013 2:59 am

    Carnivore List
    This is the list of Carnivores on the site they are separated into three Natural World, Lawful Realm & Chaotic Realm. All Carnivores are classified by Families and each have specific hit-zones on their body where they are more resistant to Cutting (Slash) or Blunt (Impact) damage, Pierce doesn't follow either due to penetrating hide however darker regions still receive less damage than lighter regions even when using pierce.

    Each Hit-Zone has numbers detailing the percent at which the damage is reduced when that part of the body is hit, make note creatures do not have resistances to Essence, Conduit, Soul or Deity Damage unless they are an Embodiment of Yōso or of the same species as one, Embodiment of Yōso have Essence & Conduit Resistance with Essence being a general one while their Conduit matches the Conduit Match-up of the Yōso they are aligned with. Those in the same Species as an Embodiment of Yōso have a general Essence resistance as well. Their Essence and Conduit resistance overlaps both of their Cutting (Slash) and Blunt (Hit-zones) taking the darker areas of both.

    Spoiler:
    [code]
    Family Name:
    *Dominant (Male/Female/Pack Leader):
    *Submissive(Male/Female/Adult):
    *Juvenile(Male/Female/Young):
    Size
    *Dominant
    *Submissive
    *Juvenile
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:


    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)
    Spoiler:


    Juvenile (Use dominant at halved to one-third increased values to determine this)
    Spoiler:

    [code]

    Natural World
    Spoiler:

    Family Name: Jaggi
    *Dominant (Male): Great Jaggi
    *Submissive(female): Jaggia
    *Juvenile(Young): Jaggi
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:



    Submissive (If different from dominant use this otherwise use dominant at three-quarter to half increased value to determine this)


    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Baggi
    *Dominant (Female): Great Baggi
    *Submissive(Male): Baggia
    *Juvenile(Young): Baggi
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Dominant

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Submissive (If different from dominant use this otherwise use dominant at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Wroggi
    *Dominant (Female): Great Wroggi
    *Submissive(Male): Wroggia
    *Juvenile(Young): Wroggi
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Same as Submissive

    Hit-Zone
    Dominant
    Spoiler:

    75 percent to head, 95 percent throat sac, free game everywhere else

    Submissive (If different from dominant use this otherwise use dominant at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Gigginox
    *Dominant (Pack Leader): Baleful Gigginox
    *Submissive(Adult): Gigginox
    *Juvenile(Young): Giggi
    Size
    *Dominant Medium (L)
    *Submissive Medium (M)
    *Juvenile Small - Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Two-thirds of submissive value to determine this.

    Submissive
    Spoiler:

    Juvenile
    Spoiler:
    50 percent to entire body

    Family Name: Zabozagiru
    *Dominant (Pack Leader): Zabozagiru
    *Submissive(Adult): Sukagiru
    *Juvenile(Young): Sukagiru Pup
    Size
    *Dominant Medium (XL) - Large (L)
    *Submissive Medium (M)-Medium (L)
    *Juvenile Small - Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Juvenile

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    40 percent to head, 60 percent to back, 30 percent to limbs, 40 percent to tail.

    Submissive (If different from dominant use this otherwise use dominant at three-quarter to half increased value to determine this)

    Juvenile
    Spoiler:
    50 percent to head, 80 percent to body, 40 percent to limbs & fins

    Family Name: Nargacuga
    *Dominant (Elder Male): Lucent Nargacuga
    *Submissive(Female): Green Nargacuga
    *Juvenile(Male): Nargacuga
    Size
    *Dominant Medium (M) - Medium (L)
    *SubmissiveSmall - Medium (M)
    *Juvenile Small - Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 50 percent to head, 35 percent to wings, 20 percent to forelimbs, 35 percent to hind limbs, 50 percent to back, 45 percent to upper chest, 55 percent to belly, 40 percent to tail

    Impact - 40 percent to head, 15 percent to wings, 15 percent to forelimbs, 30 percent to hind limbs, 45 percent to back, 55 percent to upper chest, 50 percent to belly, 30 percent to tail

    Pierce - 45 percent to head, 25 percent to wings, 5 percent to forelimbs, 20 percent to hind limbs, 55 percent to back, 45 percent to upper chest, 50 percent to belly, 25 percent to tail

    Submissive
    Spoiler:

    Slash - 60 percent to head, 45 to wings, 40 percent to forelimbs, 55 percent to hind limbs, 50 percent to back, 45 percent to upper chest, 55 percent to belly, 60 percent to tail

    Impact - 60 percent to head, 20 to wings, 40 percent to forelimbs, 55 percent to hind limbs, 45 percent to back, 55 percent to upper chest, 60 percent to belly, 50 percent to tail

    Pierce - 65 percent to head, 30 to wings, 45 percent to forelimbs, 50 percent to hind limbs, 55 percent to back, 65 percent to upper chest, 70 percent to belly, 45 percent to tail

    Juvenile
    Spoiler:

    Slash - 60 percent to head, 65 to wings, 40 percent to forelimbs, 55 percent to hind limbs, 50 percent to back, 45 percent to upper chest, 55 percent to belly, 60 percent to tail

    Impact - 60 percent to head, 35 to wings, 40 percent to forelimbs, 55 percent to hind limbs, 45 percent to back, 55 percent to upper chest, 60 percent to belly, 50 percent to tail

    Pierce - 65 percent to head, 40 to wings, 45 percent to forelimbs, 50 percent to hind limbs, 55 percent to back, 65 percent to upper chest, 70 percent to belly, 45 percent to tail

    Family Name: Qurupeco
    *Dominant (Male/Female/Pack Leader): Crimson Qurupeco
    *Submissive(Male/Female/Adult): Qurupeco
    *Juvenile(Male/Female/Young): Qurupeco Hatchling
    Size
    *Dominant Medium (M)
    *Submissive Medium (S)
    *Juvenile Small
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:



    Submissive (If different from dominant use this otherwise use male at three-quarter to half increased value to determine this)

    Juvenile (Use dominant at halved to one-third increased values to determine this)

    Family Name: Barioth
    *Dominant (Pack Leader): Crimson Barioth
    *Submissive(Adult): Barioth
    *Juvenile(Young): Barioth Cub
    Size
    *Dominant Medium (XL)
    *Submissive Medium (L)
    *Juvenile Small - Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Two-Thirds value of submissive

    Submissive
    Spoiler:

    Juvenile (One half value increase to calculate hit zone of this)

    Family Name: Ludroth
    *Dominant (Male): Purple Ludroth
    *Submissive(Female): Royal Ludroth
    *Juvenile(Young): Ludroth
    Size
    *Dominant Medium (XL)
    *Submissive Medium (M)-Medium (L)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Halved value of submissive

    Submissive
    Spoiler:

    Juvenile (One half value increase to calculate hit zone of this)

    Family Name: Barroth
    *Dominant(Female): Jade Barroth
    *Submissive(Male): Barroth
    *Juvenile(Young): Barroth Hatchling
    Size
    *Dominant Large (S)
    *Submissive Medium (L)
    *Juvenile Medium (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Halved value of submissive

    Submissive
    Spoiler:

    Juvenile (One half value increase to calculate hit zone of this)

    Family Name: Rathian
    *Dominant (Elder Female): Gold Rathian
    *Submissive(Adult Female): Pink Rathian
    *Juvenile(Young Female): Rathian
    Size
    *Dominant Large (S)
    *Submissive Medium (XL)
    *Juvenile Medium (M) - Medium (L)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Halved value of submissive

    Submissive
    Spoiler:

    Juvenile (One half value increase to calculate hit zone of this)

    Family Name: Rathalos
    *Dominant (Elder Male): Silver Rathalos
    *Submissive(Adult Male): Blue Rathalos
    *Juvenile(Young Male): Rathalos
    Size
    *Dominant Large (S)
    *Submissive Medium (XL)
    *Juvenile Medium (M) - Medium (L)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Halved value of submissive

    Submissive
    Spoiler:

    Juvenile (One half value increase to calculate hit zone of this)

    Family Name: Tigrex
    *Dominant (Male): Ebony Tigrex
    *Submissive(Female): Tigrex
    *Juvenile(Young): Tigrex Hatchling
    Size
    *Dominant Large (S)
    *Submissive Medium (XL)
    *Juvenile Medium (S) - Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 30 percent to head, 50 percent to wings, 10 percent to forelimbs,25 percent to hind limbs, 40 percent to back, 35 percent to upper chest, 55 percent to belly, 70 percent to tail

    Impact - 50 percent to head, 10 percent to wings, 10 percent to forelimbs,25 percent to hind limbs, 35 percent to back, 55 percent to upper chest, 45 percent to belly, 5 percent to tail

    Pierce - 45 percent to head, 25 percent to wings, 5 percent to forelimbs, 30 percent to hind limbs, 65 percent to back, 50 percent to upper chest, 40 percent to belly, 10 percent to tail

    Submissive
    Spoiler:

    Slash - 40 percent to head, 60 percent to wings, 20 percent to forelimbs,35 percent to hind limbs, 50 percent to back, 45 percent to upper chest, 65 percent to belly, 80 percent to tail

    Impact - 60 percent to head, 20 percent to wings, 10 percent to forelimbs,25 percent to hind limbs, 35 percent to back, 65 percent to upper chest, 55 percent to belly, 5 percent to tail

    Pierce - 55 percent to head, 35 percent to wings, 15 percent to forelimbs, 40 percent to hind limbs, 75 percent to back, 60 percent to upper chest, 50 percent to belly, 10 percent to tail

    Juvenile (One third value increase to calculate hit zone of this)

    Family Name: Gobul
    *Dominant (Female): Gobul
    *Submissive(Male): Gobul
    *Juvenile(Young): Gobul
    Size
    *Dominant Large (S)
    *Submissive Medium (XL)
    *Juvenile Medium (S) - Medium (L)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Same as Above

    Juvenile
    Same as Above

    Hit-Zone
    Dominant
    Spoiler:

    Two-Thirds value of submissive

    Submissive
    Spoiler:

    Juvenile (One half value increase to calculate hit zone of this)

    Family Name: Agnaktor
    *Dominant (Elder): Glacial Agnaktor
    *Submissive(Adult): Agnaktor
    *Juvenile(Young): Uroktor
    Size
    *Dominant Large (S)
    *Submissive Medium (XL)
    *Juvenile Medium (S) - Medium (L)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:


    Submissive
    Spoiler:

    Juvenile
    Spoiler:
    Two Thirds value increase from Submissive

    Family Name: Zinogre
    *Dominant (Near Death): Stygian Zinogre
    *Submissive(Adult): Zinogre
    *Juvenile(Young): Zinogre Cub
    Size
    *Dominant Large (M)
    *Submissive Medium (XL)
    *Juvenile Small - Medium (M)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Slash - 30 percent to head, 10 percent to forelimbs,25 percent to hind limbs, 50 percent to back, 45 percent to upper chest, 55 percent to belly, 30 percent to tail

    Impact - 40 percent to head, 10 percent to forelimbs,25 percent to hind limbs, 45 percent to back, 55 percent to upper chest, 50 percent to belly, 20 percent to tail

    Pierce - 45 percent to head, 5 percent to forelimbs, 20 percent to hind limbs, 55 percent to back, 45 percent to upper chest, 50 percent to belly, 25 percent to tail

    Submissive
    Spoiler:

    Slash - 30 percent to head, 20 percent to forelimbs, 35 percent to hind limbs, 50 percent to back, 45 percent to upper chest, 55 percent to belly, 30 percent to tail

    Impact - 40 percent to head, 20 percent to forelimbs, 35 percent to hind limbs, 45 percent to back, 55 percent to upper chest, 50 percent to belly, 30 percent to tail

    Pierce - 45 percent to head, 15 percent to forelimbs, 30 percent to hind limbs, 55 percent to back, 45 percent to upper chest, 50 percent to belly, 35 percent to tail

    Juvenile (One third value increase to calculate hit zone of this)

    Family Name: Lagiacrus
    *Dominant (Elder): Abyssal Lagiacrus
    *Submissive(Male): Ivory Lagiacrus
    *Juvenile(Female): Lagiacrus
    Size
    *Dominant Large (L)
    *SubmissiveMedium (S) - Large (M)
    *Juvenile Medium (S) - Large (S)
    Appearance
    Dominant
    Spoiler:

    Submissive
    Spoiler:

    Juvenile
    Spoiler:

    Hit-Zone
    Dominant
    Spoiler:

    Halved value of Juvenile

    Submissive
    Spoiler:
    Two-thirds value of Juvenile

    Juvenile
    Spoiler:

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    Re: Land Information

    Post by Sponsored content


      Current date/time is Sun Feb 26, 2017 4:41 am